Devblogging Around #1 - 1.2 update
Byting Around » Devlog






So, I did say my goal for the next update was to change the world to a tilemap. That is done, but there are still some small bugs laying around.
I also updated some sprites, like the portal, the platforms, and the bouncy platforms.

I also updated the Option menu, to be more user friendly and less cluttered

(And my bad for the cursor on the screen)
The magnificent background did require me to switch to the Unity URP, which broke the old post processing, so while I fixed I also dialed it back.
Here's a magnificent view of the background shader in action!

Anyway, this is all the progress I have for you right now!
See you on the next update!
-Adrelyr
Files
Byting Around_Data_1.1.zip 35 MB
Oct 05, 2020
Get Byting Around
Byting Around
Collect bytes to open the gates
Status | Released |
Author | Adrelyr |
Genre | Platformer |
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